This show used a system very similar to traditional animation. Shots were animated drawing frame by frame in Macromedia Freehand, and then frames were imported into Adobe Flash. As key animator, I drew the key poses in Macromedia Freehand, then another person animated the shot and an assistant to in-between the shots.
This show used a system very similar to traditional animation. Shots were animated drawing frame by frame in Macromedia Freehand, and then frames were imported into Adobe Flash. I animated and had an assistant to in-between the shots.
Premiered in 2007
Aired in 2007
Follow Me
This show was animated in Moho (called Anime Studio at the time). As animator, my job consisted on putting the shot together from scratch (based on storyboard) and deliver it ready for post-production. (In credits as Carlos González). Here is a selection of shots I did for this show:
This show was animated using a combination of Adobe Illustrator and Adobe Animate. My role was Character Animator and starting from short #5 (Luke Cage) also Character Designer.
Aired in 2015
This show was animated in Alias Maya. My role was Character Animator. Here is a selection of shots I did for this show:
Aired in 2018
Aired in 2018
Available Online since September 2018
This show was animated 100% in Adobe Flash using cut-out animation. As animator, my job consisted on putting the shot together from scratch (based on storyboard) and deliver it ready for post-production.